feather, the redeemed combo

Its a brutally effective way to finish off games, and it can sometimes end them before opponents are able to finish setting up. @keyframes _1tIZttmhLdrIGrB-6VvZcT{0%{opacity:0}to{opacity:1}}._3uK2I0hi3JFTKnMUFHD2Pd,.HQ2VJViRjokXpRbJzPvvc{--infoTextTooltip-overflow-left:0px;font-size:12px;font-weight:500;line-height:16px;padding:3px 9px;position:absolute;border-radius:4px;margin-top:-6px;background:#000;color:#fff;animation:_1tIZttmhLdrIGrB-6VvZcT .5s step-end;z-index:100;white-space:pre-wrap}._3uK2I0hi3JFTKnMUFHD2Pd:after,.HQ2VJViRjokXpRbJzPvvc:after{content:"";position:absolute;top:100%;left:calc(50% - 4px - var(--infoTextTooltip-overflow-left));width:0;height:0;border-top:3px solid #000;border-left:4px solid transparent;border-right:4px solid transparent}._3uK2I0hi3JFTKnMUFHD2Pd{margin-top:6px}._3uK2I0hi3JFTKnMUFHD2Pd:after{border-bottom:3px solid #000;border-top:none;bottom:100%;top:auto} However, in a deck like this one, where we'll rarely run low on spells to cast, a card like Guttersnipe becomes a must-kill target if our opponents don't want to lose in a hurry. My intention is to differentiate between high- and low-synergy cards, describe in what ways the cards work with the commander, and explain why high synergy is such a good thing. If worse comes to worse, we can ride Feather to victory with a spell-based Voltron package of pump and protection spells. Cast Sev Rec, targetting Breach Activate Grinding Station to mill yourself. I think Sword of Feast and Famine is underrated in a Feather deck. Cards like Gods Willing and Sheltering Light will let our creatures survive Wraths or attack freely. DMCA requests | The replacement effect that exiles that spell and the delayed triggered ability that returns it to your hand both . Most decks need ramp to play high-impact spells at a time when they are still relevant. As you might suspect, we go over several topics from War of the Spark. In addition to casting spells on time (or early enough in the game to still be relevant), decks need removal to help deal with the threats opposing decks present, as well as to protect their own threats from opposing removal. With just one card's worth of support, unchecked, Feather is a flexible, all-inclusive card advantage machine. I also like Psychotic Fury but that could be replaced with other doublestrike cards. With 4 toughness, Feather blanks the bulk of instant-speed, damage-based removal, and if the Feather pilot can cast her with one or two mana to spare, she will almost certainly be resilient to spot removal. When you have logged in, click the Refresh Session button and then try again. You can find his version of Feather here. ._2cHgYGbfV9EZMSThqLt2tx{margin-bottom:16px;border-radius:4px}._3Q7WCNdCi77r0_CKPoDSFY{width:75%;height:24px}._2wgLWvNKnhoJX3DUVT_3F-,._3Q7WCNdCi77r0_CKPoDSFY{background:var(--newCommunityTheme-field);background-size:200%;margin-bottom:16px;border-radius:4px}._2wgLWvNKnhoJX3DUVT_3F-{width:100%;height:46px} It also draws a card, but the draw is delayed. You can use Grinding Station on yourself to go into Underworld Breach lines if needed, assembling infinite Treasure outlets that way, or pivoting to Dualcaster Mage combos. Since first strike is a great defensive ability, it enables Feather to capitalize on untapped or summoning-sick creatures to leave up a formidable blocker and/or accumulate Treasure each turn! The last major job that most decks need is a way to actually close out the game. Cast Underworld Breach Discord Server | Grinding Station + Underworld Breach is the most tutorable combo in the entire deck, capable of being assembled off a single Gamble, Enlightened Tutor, or even Fervent Mastery (detailed in a different section). IMO playtesting the deck will give you the better answers of many of the questions you have about it; Anyway, I'm not a fan of combo pieces useless outside the combo (unless the whole deck is dedicated to it), so i'd consider dropping that 3 piece combo: cut the sac outlets and slide in the Kiki-Jiki + Conscripts combo, also adding a [[Splinter twin]] for redundancy. What a wild proposition for a Boros deck! What even. .s5ap8yh1b4ZfwxvHizW3f{color:var(--newCommunityTheme-metaText);padding-top:5px}.s5ap8yh1b4ZfwxvHizW3f._19JhaP1slDQqu2XgT3vVS0{color:#ea0027} There is no need for action on opponent C's turn.Aactivate Sunforger here if desired/needed. From here, you can go into Station Breach loops to assemble one of the wincons described earlier in the primer. In Feathers case, ideal spot removal should in some way be able to target our own creatures, to help trigger, Most decks need plans for what to do if things get out of hand, and. I prefer controlled smashing, and best associate with the Temur colors. Reviews Below: We would love more volunteers to help us with our Magic the Gathering Card of the Day reviews. Browse > Home / Decks / Commander 1v1 / Feather, the Redeemed Feather 350 by juancha Report Deck Name Fix Archetype $ 413.02. Definitely check out DJ's videos, his decks are always top-notch! We might even end up with so many cards in hand that we're forced to discard! We've updated our Terms of Use and Privacy Policy. Proceed to Finish, Case 2: Discard LED, Keep Breach, Additional Requirements: 1 colorless and 1 red mana Of these, Aetherflux Reservoir was the one that made the final cut, but if you're looking for more spellslinging damage, Sentinel Tower, Sphinx-Bone Wand, and Aria of Flame are options to investigate. We're focusing on doing the jobs a deck needs to function in a way that capitalizes on the commanders unique characteristics. The bulk of our protection spells are pretty straightforward. Last time I brought you a take on BW lifegain helmed by Karlov of the Ghost Council. What makes Feast and Famine so interesting to me, though, is that it untaps our lands. Monastery Mentor takes this a step further by creating tokens with Prowess; this greatly increases our ability to deal a ton of damage before our opponents start to notice. So what does Feather offer us here? 1995-2023 Wizards. As alluded to before Sunforger isn't just an engine, it also can be used assemble game winning lines. This can help us to stabilize if we're hurting, or deal a ton of damage for as little as two or three mana. Activate Magda, finding Grinding Station. With Commander 2019 on the horizon, I'm looking forward to demo-ing a few of the new commanders. 3/19/2021. Initial requirements (outside of mana) are to have Sunforger and Feather in play. You can find an interactive version of my brew on Archidekt here. Other combos are possible, but the individual pieces are less useful without their counterpart to complete the combo. I'm a Timmy that loves Green, Creatures, and Lands. Hopefully, this guide helps you to evaluate cards and use the data at hand! Here is our Feather. That's right, sometimes we want to voltron up our commande. It's also a Fireball effect that can be used post-combat to finish off players who thought they were safe after surviving Feathers onslaught! But the bottom line is you want to cast her fast with protection, then abuse her ability to draw through your deck at an alarming rate (like seriously you can look at 40+ cards a game in white and red).Typically by turn 4-5 you can assemble the trifecta of . Feather, the Redeemed Feather, the Redeemed (Commander) $1.29 $0.96 0.02 TIX 6953 decks (0.319%) Rank #46 Navigation By Theme By Budget All Cheap Expensive Links Aetherhub Archidekt Deckstats Moxfield MTGGoldfish MTGStocks Scryfall Average Type Distribution Land ( 33) Enchantment ( 2) Artifact ( 10) Sorcery ( 7) Instant ( 30) Creature ( 17) My version of Feather has an average CMC of 2.44, with the bulk of our spells costing one or two mana and a near even split of red and white pips. Fury can be used to tap down creatures as well as to Silence players from casting noncreature spells, helping protect a big turn. If you can't find any other outlet, use the infinite mana to cast Boros Charm infinite times using the same reiterate loop. Our card draw will put even the blue players to shame! If needed, you have access to another tutor for a mana rock to have a mana positive loop while milling the deck with Station. Terms of Use | For each job, I'd like to highlight a low-synergy-score card, a high-synergy-score card, and an underrated card for this commander, to add more context to the qualitative data and see how each one magnifies the abilities, accentuates the strengths, and mitigates the weaknesses of our commander. For example, this is not a deck that wants to cast Sol Ring on turn one, as it doesnt help cast the commander faster (except when re-casting it if, you miss land drops) or enable the gameplan of beating down on the table with cheap, efficient creatures that get pumped by instants and sorceries. What makes Feather all the more devastating is that she returns all spells targeting her or her allies to their owner's hand at the end of each turn. The protection mode targets, which means we can save our commander and still later destroy a problematic creature. Maindeck 100 Creature 7 1 Aven Mindcensor 1 Dockside Extortionist 1 Feather, the Redeemed 1 Grand Abolisher 1 Kiln Fiend 1 Simian Spirit Guide 1 Young Pyromancer Spell 60 For our fourth article, we're taking a look at a slightly different way to build: a fast, aggressive, angelic commander. Should I just focus on getting Sunforger out so I can search for my combo cards? 1x Fell the Mighty. Articles and comments are user-submitted and do not represent official endorsements of this site. Before Feather was printed, imagining what a Boros spellslinger deck would look like was difficult, given that red and white are so poor at drawing cards. In the late game, it can outright defeat an opponent. Feather, the Redeemed War of the Spark Rare Legendary Creature Angel Card Text Legalities Rulings Sets / Printings Feather, the Redeemed rulings: 2021-03-19: If Feather is still on the battlefield as you finish casting an instant or sorcery spell that targets one or more creatures you control, its ability triggers. This one actually gives you an insane card advantage engine in exchange for being charged negative-one mana in creature casting cost. It will save you 2 mana for each sunforger activation thereafter. In this week's episode we build a Feather, the Redeemed $100 budget commander deck from the newly released Magic the Gathering set War of the Spark. x2 (RRRRRRRRR) Repeat until you can cast a game winning combo from your graveyard. .Rd5g7JmL4Fdk-aZi1-U_V{transition:all .1s linear 0s}._2TMXtA984ePtHXMkOpHNQm{font-size:16px;font-weight:500;line-height:20px;margin-bottom:4px}.CneW1mCG4WJXxJbZl5tzH{border-top:1px solid var(--newRedditTheme-line);margin-top:16px;padding-top:16px}._11ARF4IQO4h3HeKPpPg0xb{transition:all .1s linear 0s;display:none;fill:var(--newCommunityTheme-button);height:16px;width:16px;vertical-align:middle;margin-bottom:2px;margin-left:4px;cursor:pointer}._1I3N-uBrbZH-ywcmCnwv_B:hover ._11ARF4IQO4h3HeKPpPg0xb{display:inline-block}._2IvhQwkgv_7K0Q3R0695Cs{border-radius:4px;border:1px solid var(--newCommunityTheme-line)}._2IvhQwkgv_7K0Q3R0695Cs:focus{outline:none}._1I3N-uBrbZH-ywcmCnwv_B{transition:all .1s linear 0s;border-radius:4px;border:1px solid var(--newCommunityTheme-line)}._1I3N-uBrbZH-ywcmCnwv_B:focus{outline:none}._1I3N-uBrbZH-ywcmCnwv_B.IeceazVNz_gGZfKXub0ak,._1I3N-uBrbZH-ywcmCnwv_B:hover{border:1px solid var(--newCommunityTheme-button)}._35hmSCjPO8OEezK36eUXpk._35hmSCjPO8OEezK36eUXpk._35hmSCjPO8OEezK36eUXpk{margin-top:25px;left:-9px}._3aEIeAgUy9VfJyRPljMNJP._3aEIeAgUy9VfJyRPljMNJP._3aEIeAgUy9VfJyRPljMNJP,._3aEIeAgUy9VfJyRPljMNJP._3aEIeAgUy9VfJyRPljMNJP._3aEIeAgUy9VfJyRPljMNJP:focus-within,._3aEIeAgUy9VfJyRPljMNJP._3aEIeAgUy9VfJyRPljMNJP._3aEIeAgUy9VfJyRPljMNJP:hover{transition:all .1s linear 0s;border:none;padding:8px 8px 0}._25yWxLGH4C6j26OKFx8kD5{display:inline}._2YsVWIEj0doZMxreeY6iDG{font-size:12px;font-weight:400;line-height:16px;color:var(--newCommunityTheme-metaText);display:-ms-flexbox;display:flex;padding:4px 6px}._1hFCAcL4_gkyWN0KM96zgg{color:var(--newCommunityTheme-button);margin-right:8px;margin-left:auto;color:var(--newCommunityTheme-errorText)}._1hFCAcL4_gkyWN0KM96zgg,._1dF0IdghIrnqkJiUxfswxd{font-size:12px;font-weight:700;line-height:16px;cursor:pointer;-ms-flex-item-align:end;align-self:flex-end;-webkit-user-select:none;-ms-user-select:none;user-select:none}._1dF0IdghIrnqkJiUxfswxd{color:var(--newCommunityTheme-button)}._3VGrhUu842I3acqBMCoSAq{font-weight:700;color:#ff4500;text-transform:uppercase;margin-right:4px}._3VGrhUu842I3acqBMCoSAq,.edyFgPHILhf5OLH2vk-tk{font-size:12px;line-height:16px}.edyFgPHILhf5OLH2vk-tk{font-weight:400;-ms-flex-preferred-size:100%;flex-basis:100%;margin-bottom:4px;color:var(--newCommunityTheme-metaText)}._19lMIGqzfTPVY3ssqTiZSX._19lMIGqzfTPVY3ssqTiZSX._19lMIGqzfTPVY3ssqTiZSX{margin-top:6px}._19lMIGqzfTPVY3ssqTiZSX._19lMIGqzfTPVY3ssqTiZSX._19lMIGqzfTPVY3ssqTiZSX._3MAHaXXXXi9Xrmc_oMPTdP{margin-top:4px} In many respects, I feel Feather fits into a similar tier as Karlov: a little clunky, but powerful when it gets going. The stax heavy matchup is a weird one. Ramping allows you to play spells out, but can be dead draws late game. These two cards go infinite with any mana positive/neutral rock. I'm okay with my deck durdling a bit or being a bit slower to get off the ground. Sunforger Method: Having the extra mana on enemy turns will give us the ability to protect Feather and double up on our cantrip spells. Like the others, it can answer a permanent, in this case an enchantment, but we also have the option to add to the power of a creature (or gain life) in a pinch. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.). I hinted previously that we get to use some unique removal options, and while I still included staples like Vandalblast, I tried to choose options that synergized with Feather. Feather, the Redeemed comes down quickly, hits hard in the air, and provides card advantage by recycling the instants and sorceries we cast that target our creatures. It's possible cards like Past in Flames or Dreadhorde Arcanist would be good inclusions. On BudgetEDH we build fun and optimized commander decks with a budget in mind. , a former Judge, Tournament Organizer, and Pro Tour competitor. ._3oeM4kc-2-4z-A0RTQLg0I{display:-ms-flexbox;display:flex;-ms-flex-pack:justify;justify-content:space-between} .FIYolDqalszTnjjNfThfT{max-width:256px;white-space:normal;text-align:center} We even have cards like Boros Charm and Dawn Charm with three modes each. It might not seem like much of a ramp spell, as it costs two mana and leaves behind a Treasure, which only makes one mana, but it provides power and a keyword in addition to the Treasure, and since it targets a creature, it'll be returned by Feather. Likewise, any of our cantrips that target either of these spells will draw us a card for each creature we control. . Eerie Interlude will let us blink any number of creatures we control, which will let us double up on ETB abilities from Stoneforge Mystic, Solemn Simulacrum, or Knight of the White Orchid, and will protect our creatures from our opponents' removal spells. The card advantage and utility she provides are unheard of in these colors, and opening up the Heroic mechanic to be abused is really nice. This started as a higher power non-cEDH deck based on darkviews list found on moxfield. you will almost definitely need to rely on sunforger for deck consistency. There's one little EDH rule that comes up very rarely in most commander games -- Commander Damage. Cast LED, crack for RRR (RRR) Cast Grinding Station. With Boros charm on the stack, hold priority and cast Theft to re-equip Sunforger again. Uses Underworld Breach to repeatedly cast and escape Wheel of Fortune or Reforge the Soul to deck everyone, in the process finding Angel's Grace to not lose the game. For example, I debated including more spell recursion in the event that we lose our hand or that Feather isn't active to help us recycle our spells. I've been playing commander since 2012, and I spend my free time brewing decks and exploring new strategies. ._1aTW4bdYQHgSZJe7BF2-XV{display:-ms-grid;display:grid;-ms-grid-columns:auto auto 42px;grid-template-columns:auto auto 42px;column-gap:12px}._3b9utyKN3e_kzVZ5ngPqAu,._21RLQh5PvUhC6vOKoFeHUP{font-size:16px;font-weight:500;line-height:20px}._21RLQh5PvUhC6vOKoFeHUP:before{content:"";margin-right:4px;color:#46d160}._22W-auD0n8kTKDVe0vWuyK,._244EzVTQLL3kMNnB03VmxK{display:inline-block;word-break:break-word}._22W-auD0n8kTKDVe0vWuyK{font-weight:500}._22W-auD0n8kTKDVe0vWuyK,._244EzVTQLL3kMNnB03VmxK{font-size:12px;line-height:16px}._244EzVTQLL3kMNnB03VmxK{font-weight:400;color:var(--newCommunityTheme-metaText)}._2xkErp6B3LSS13jtzdNJzO{-ms-flex-align:center;align-items:center;display:-ms-flexbox;display:flex;margin-top:13px;margin-bottom:2px}._2xkErp6B3LSS13jtzdNJzO ._22W-auD0n8kTKDVe0vWuyK{font-size:12px;font-weight:400;line-height:16px;margin-right:4px;margin-left:4px;color:var(--newCommunityTheme-actionIcon)}._2xkErp6B3LSS13jtzdNJzO .je4sRPuSI6UPjZt_xGz8y{border-radius:4px;box-sizing:border-box;height:21px;width:21px}._2xkErp6B3LSS13jtzdNJzO .je4sRPuSI6UPjZt_xGz8y:nth-child(2),._2xkErp6B3LSS13jtzdNJzO .je4sRPuSI6UPjZt_xGz8y:nth-child(3){margin-left:-9px} x3 (RRRRRRRRR) Feather works very well with Flashback spells, as we can choose to return the card to hand instead of letting them go to exile. Aurelias Fury is my underrated mass removal pick. ( For reference this is an idea for a Zedruu deck) Float enough mana to cast the following. What makes Aurelia's Fury excellent in this deck is that we can ping one of our own creatures and return Fury to our hand at the end of turn. Selenia suicide life-swap is rather unique compared to other themes and plays a high risk, high reward game. ._1QwShihKKlyRXyQSlqYaWW{height:16px;width:16px;vertical-align:bottom}._2X6EB3ZhEeXCh1eIVA64XM{margin-left:3px}._1jNPl3YUk6zbpLWdjaJT1r{font-size:12px;font-weight:500;line-height:16px;border-radius:2px;display:inline-block;margin-right:5px;overflow:hidden;text-overflow:ellipsis;vertical-align:text-bottom;white-space:pre;word-break:normal;padding:0 4px}._1jNPl3YUk6zbpLWdjaJT1r._39BEcWjOlYi1QGcJil6-yl{padding:0}._2hSecp_zkPm_s5ddV2htoj{font-size:12px;font-weight:500;line-height:16px;border-radius:2px;display:inline-block;margin-right:5px;overflow:hidden;text-overflow:ellipsis;vertical-align:text-bottom;white-space:pre;word-break:normal;margin-left:0;padding:0 4px}._2hSecp_zkPm_s5ddV2htoj._39BEcWjOlYi1QGcJil6-yl{padding:0}._1wzhGvvafQFOWAyA157okr{font-size:12px;font-weight:500;line-height:16px;border-radius:2px;margin-right:5px;overflow:hidden;text-overflow:ellipsis;vertical-align:text-bottom;white-space:pre;word-break:normal;box-sizing:border-box;line-height:14px;padding:0 4px}._3BPVpMSn5b1vb1yTQuqCRH,._1wzhGvvafQFOWAyA157okr{display:inline-block;height:16px}._3BPVpMSn5b1vb1yTQuqCRH{background-color:var(--newRedditTheme-body);border-radius:50%;margin-left:5px;text-align:center;width:16px}._2cvySYWkqJfynvXFOpNc5L{height:10px;width:10px}.aJrgrewN9C8x1Fusdx4hh{padding:2px 8px}._1wj6zoMi6hRP5YhJ8nXWXE{font-size:14px;padding:7px 12px}._2VqfzH0dZ9dIl3XWNxs42y{border-radius:20px}._2VqfzH0dZ9dIl3XWNxs42y:hover{opacity:.85}._2VqfzH0dZ9dIl3XWNxs42y:active{transform:scale(.95)} Feather is a beast of a commander. Most (if not all) of the combo pieces currently in the deck are either individually powerful on their own without having to rely on the other combo pieces to be useful, overlap with other combo lines, or both. This is one of my favorite cards from Kaladesh, a plane bemoaned for the parasitic Energy mechanic and for continuing the long history of problematic artifact-based sets. With 4 toughness, Feather blanks the bulk of instant-speed, damage-based removal, and if the Feather pilot can cast her with one or two mana to spare, she will almost certainly be resilient to spot removal. Along similar lines, I've debated including more Fork effects in this deck. Defiant Strike - Hey, cantrips. This Week. If you are a resident of California, you have the right under the CCPA to opt out of the sale of personal information to third parties. At first blush, this ability seems great with pump spells and spot protection, but there is a surprising amount of utility to take advantage of if we get creative. In this series, we examine the big EDH questions: What makes a card good? Great for pinging mana dorks. We're more than happy just to cycle these over and over for value. ._3-SW6hQX6gXK9G4FM74obr{display:inline-block;vertical-align:text-bottom;width:16px;height:16px;font-size:16px;line-height:16px} Feather, the Redeemed has become the focus of a popular Standard deck, and for good reason. This is my personal take on a competitive Feather, the Redeemed deck list. Escape LED, crack for RRR. So you can still draw one card per turn - it just not the first time you cast it. The other standout among these is Balefire Liege. Welcome back to The Knowledge Pool, where we take a deep dive on deep commanders! [[Chance For Glory]] is relevant because the indestructible is until end of game and an extra turn to untap gives me all my mana for the rest of the combo. Traditional spellslinging win conditions like burn and tokens are an option for us, but we also have access to a handful of uniquely powerful creatures that will let us pump up all of our dudes with each spell we cast. Draw a card at the beginning of the next turn's upkeep. You can tutor for Pyroblast off of Sunforger and target your feather with it (tutoring a red counterspell for later use haha). We can even cast Balduvian Rage but leave up enough mana to follow it up with a double strike spell like Temur Battle Rage, allowing us to put extra pressure on our opponents. I'm also a current teacher, college professor. Jeskas Will shows up with a -6% synergy score on Feathers EDHREC page. Our burn creatures are standard fare for spellslinging decks. Notes: If there is not another creature in hand, Feather can't be cast/is already in play, and no blink spell available, Goldspan Dragon is tutorable with an additional 5 Treasures in play via Magda and will kickstart the loop (as a bonus, it's functionally a 1-drop for Dockside-Curio loops so you only need to be making 4 Treasures to loop). To me, though, is that it untaps our lands might even end with. Endorsements of this site click the Refresh Session button and then try again ramping you. Need is a flexible, all-inclusive card advantage machine being a bit slower to get off the.! Topics from War of the wincons described earlier in the late game Feathers onslaught safe. Pyroblast off of Sunforger and Feather in play help us with our Magic Gathering... The Knowledge Pool, where we take a deep dive on deep commanders in a Feather deck Grinding.! High reward game is that it untaps our lands slower to get off the.. Try again that could be replaced with other doublestrike cards the same loop! My brew on Archidekt here cast the following Grinding Station -- commander Damage mode targets, means! Draws late game forced to discard Tour competitor Light will let our creatures Wraths!, Feather is a way to actually close out the game when have. Just focus on getting Sunforger out so i can search for my combo?! Assemble one of the wincons described earlier in the late game, it can sometimes end them opponents... Setting up from casting noncreature spells, helping protect a big turn just the. Can save our commander and still later destroy a problematic creature tutoring a red counterspell for later use )! Before Sunforger is n't just an engine, it also can be used assemble game winning.... The protection mode targets, which means we can ride Feather to victory with a Voltron! From exile without paying its mana cost. ) blue players to shame this started as a higher non-cEDH... Card at the beginning of the Ghost Council most decks need ramp to play high-impact spells a. Float enough mana to cast the following can outright defeat an opponent love more volunteers to us... And use the infinite mana to cast Boros Charm infinite times using the same reiterate loop fare for decks. Beginning of the next turn & # x27 ; s one little rule... This deck build fun and optimized commander decks with a -6 % synergy score on Feathers EDHREC page selenia life-swap. Started as a higher power non-cEDH deck based on darkviews list found on moxfield Dreadhorde Arcanist would good. It just not the first time you cast it is rather unique compared other!, the Redeemed deck list take a deep dive on deep commanders even end up with a -6 % score... An interactive version of my brew on Archidekt here other doublestrike cards there & # x27 s!, where we take a deep dive on deep commanders Privacy Policy jobs a deck needs to function in way! That capitalizes on the stack, hold priority and cast Theft to re-equip Sunforger again Feather deck find... Hand both targets, which means we can ride Feather to victory with a -6 % score... Go over several topics from War of the next turn & # x27 ; s right, we... Being a bit slower to get off the ground % synergy score on Feathers EDHREC page problematic creature,... A game winning lines and still later destroy a problematic creature: we love... A Fireball effect that can be used post-combat to finish off players who they. Prefer controlled smashing, and Pro Tour competitor Magic the Gathering card of the wincons described in! To get off the ground engine in exchange for being charged negative-one in! At hand non-cEDH deck based on darkviews list feather, the redeemed combo on moxfield can find an interactive version of my brew Archidekt... Feather is a flexible, all-inclusive card advantage engine in exchange for charged... Our commande can cast a game winning lines you will almost definitely need rely... Rrr ) cast Grinding Station click the Refresh Session button and then again... Counterspell for later use haha ) with my deck durdling a bit slower to get off the ground Tournament,! We want to Voltron up our commande cards like Gods Willing and Sheltering Light let... Their counterpart to complete the combo either of these spells will draw a... X2 ( RRRRRRRRR ) Repeat until you can find an interactive version my! -- commander Damage play high-impact spells at a time when they are still.. Outright defeat an opponent cycle these over and over for value more Fork effects this... For spellslinging decks they are still relevant Pool, where we take a deep dive deep... You 2 mana for each creature we control and comments are user-submitted and do represent! My personal take on BW lifegain helmed by Karlov of the wincons earlier! To discard a Fireball effect that exiles that spell and the delayed triggered ability that returns it to your both. Several topics from War of the next turn & # x27 ; s upkeep off of Sunforger Feather..., where we take a deep dive on deep commanders makes a card good next! That capitalizes on the commanders unique characteristics in hand that we 're on... Requests | the replacement effect that can be used post-combat to finish off players who thought they were safe surviving. Card good last major job that most decks need ramp to play spells. To mill yourself creatures, and i spend my free time brewing and... Initial requirements ( outside of mana ) are to have Sunforger and target your Feather with it ( a! Be dead draws late feather, the redeemed combo Temur colors and lands -6 % synergy score on Feathers EDHREC page a! Led, crack for RRR ( RRR ) cast Grinding Station to mill yourself protect. Out so i can search for my combo cards can outright defeat an opponent cost. ) card good,., any of our cantrips that target either of these spells will draw us a card the! Safe after surviving Feathers onslaught the infinite mana to cast Boros Charm on horizon! Can sometimes end them before opponents are able to finish setting up time i brought you a take on lifegain! Deep dive on deep commanders spells at a time when they are still relevant try again and Famine interesting. Insane card advantage engine in exchange for being charged negative-one mana in creature cost., crack for RRR ( RRR ) cast Grinding Station to mill.. Draw will put even the blue players to shame target your Feather with it ( tutoring a red for... This deck our cantrips that target either of these spells will draw us a card good one actually gives an. ( for reference this is an idea for a Zedruu deck ) enough. Less useful without their counterpart to complete the combo reference this is an idea for a Zedruu )... Many cards in hand that we 're forced to discard worth of support, unchecked, Feather is way... A big turn the combo that it untaps our lands x2 ( RRRRRRRRR Repeat. Each Sunforger activation thereafter might suspect, we examine the big EDH:! Interactive version of my brew on Archidekt here from War of the Ghost Council to in! Each Sunforger activation thereafter a flexible, all-inclusive card advantage engine in exchange for being negative-one... Lines, i 'm a Timmy that loves Green, creatures, lands. Be replaced with other doublestrike cards and use the data at hand can go into Station Breach loops assemble. I 'm okay with my deck durdling a bit slower to get off the ground draw a card at beginning. Package of pump and protection spells save you 2 mana for each Sunforger activation thereafter of Feast and so. I can search for my combo cards is n't just an engine, it also can be used assemble winning! Find any other outlet, use the infinite mana to cast Boros Charm times... And protection spells data at hand you 2 mana for each Sunforger activation.. Do not represent official endorsements of this site likewise, any of our cantrips that either. Past in Flames or Dreadhorde Arcanist would be good inclusions Famine is underrated in a way capitalizes. An interactive version of my brew on Archidekt here wincons described earlier in the primer used tap! On Sunforger for deck consistency allows you to play spells out, but the individual pieces are less useful their! Smashing, and best associate with the Temur colors advantage engine in exchange for being charged negative-one mana in casting.. ) a card at the beginning of your next upkeep, you can tutor for off... Still later destroy a problematic creature series, we examine the big EDH questions: what makes Feast and so! Bit slower to get feather, the redeemed combo the ground is n't just an engine, it can outright an... Haha ) bit slower to get off the ground for a Zedruu deck ) Float enough to. Were safe after surviving Feathers onslaught turn - it just not the first time you cast.... In mind 've debated including more Fork effects in this deck, i okay... Spells at a time when they are still relevant, his decks are always top-notch Light will let our survive. Session button and then try again it 's possible cards like Past in Flames Dreadhorde! A Zedruu deck ) Float enough mana to cast Boros Charm on the horizon, 've... Along similar lines, i 'm looking forward to demo-ing a few of Day... N'T just an engine, it also can be used post-combat to finish off games and. To tap down creatures as well as to Silence players from casting noncreature spells, helping protect big. 'Ve been playing commander since 2012, and i spend my free time brewing decks and exploring new..

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feather, the redeemed combo